AI Insights · Timothy · September 2024
Top 5 First Person Games on Unified Platform in Guatemala, Q3 2024
In Q3 2024, the top five first person games in Guatemala showed diverse trends in downloads, revenue, and active users, with significant growth for some and declines for others.
In the third quarter of 2024, the first person game market in Guatemala on a unified platform displayed a variety of performance trends. Data from Sensor Tower highlights the top five games and their market dynamics.
My Supermarket Simulator 3D by Game District LLC saw a remarkable increase in weekly downloads, rising from approximately 2.7K in mid-July to a peak of over 50K by mid-September. Weekly revenue also grew, starting at around $12 and reaching around $229 by late August. The game maintained a strong user base, with active users climbing from 2.6K to over 104K during the quarter.
Blood Strike - FPS for all from NetEase Games maintained consistent weekly revenue, fluctuating between $588 and $961. Its weekly downloads saw a gradual decline from approximately 15.8K at the start of July to around 8.3K by the end of September. However, weekly active users remained stable, ranging from 81.6K to 105K.
Traffic Rider, developed by skgames, experienced a slight increase in weekly downloads, moving from 7.9K to 9.4K throughout the quarter. Revenue remained relatively stable, with minor fluctuations, ending at around $85 in late September. The game enjoyed a fairly steady active user base, slightly increasing from 82K to 85K.
Craftsman: Building Craft saw a downward trend in weekly downloads, starting at 14.7K and dropping to approximately 9.3K by the end of September. Despite this, its active user base showed resilience, maintaining figures around 105K to 117K without generating revenue during this period.
Finally, Manage Supermarket Simulator by Zego Global Pte experienced a significant decline in weekly downloads from 11.6K to just 436 by the end of September. Revenue also dwindled, with the last recorded earnings in early September at $34. Active users followed a similar downtrend, decreasing from 40K to approximately 28K.
These insights underscore the dynamic nature of the gaming market in Guatemala, with some games capitalizing on growing popularity while others faced challenges. For more detailed insights, visit Sensor Tower.